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Basic Operation

Before describing the match-moving process in more detail, here is an overview of the elements of the user interface, beginning with an annotated image. Details on each element can be found in the reference sections.


image

 

Coordinate Systems Rotation AnglesMenus Key Mapping Main Tool BarMain Selector Active Camera/Object Customer Care Buttons Undo/Redo Right-click Undo/Redo History Multi-way Redo Branching Control Panels Viewport Layouts Room-Selection Tab Control Floating Panels Buttons, Selectors, and Editable Selectors Edit Fields and Keyboard Focus SpinnersViewports Viewport Rendering Engines Play Bar Time Bar Error Curve Mini-View Floating ViewsTooltips Status Line Color Scheme Click-on/Click-off Mode ScriptsScript Tidy Up Script Bars (for Menus too!) Notes Preserving Placement and Settings Settings Preferences High-DPI Monitors Windows High-DPI macOS Retina Mode Linux High-DPIAuto-Save Filename Versioning and Limiting Re-Finding Files Mesh De-Duplication De-Duplication Modes Single Files vs Versioned Files Forcing a Re-Read Sending SNI files to Others. Global, Not Just English Translating Tooltips, Menus, and More International Character Sets Language-Specific OpenGL Fonts Initial Conversion to Unicode Keeping Names Simple Exporting to Other Applications Community Translation Project Using an Existing Language Translation XML Creating a New Language Translation XML

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