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Locking to a Camera

The perspective window can be used to overlay inserted objects over the live imagery, much like the camera view. Select Lock to Current Camera to lock or release, or use the ā€˜Lā€™ key. Note that when the view is locked to the camera, you can not move or rotate the camera, or adjust the field of view.

You can have the perspective view continue to be locked to the current camera (Active Tracker Host) even if that changes, by turning on Stay Locked to Host. Or you can select a specific camera or object to lock to, and it will stay locked to it, even if you unlock and then relock the view.

There are two related preferences in the Perspective area of preferences. The Stay Locked to Host preference is used when new perspective windows are created; this preference is ON by default. The Always Lock to Active preference causes the Lock button to always lock to the active tracker host, instead of a previously-stored tracker host.

Tip : To emulate the locking behavior of SynthEyes before 1608, turn the Stay Locked to Host preference OFF, and turn the Always Lock to Active preference ON.

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