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Transferring 3-D Paths

The path of a camera or object can be exported into a plain file containing a frame number, 3 positions, 3 rotations, and an optional zoom channel (field of view or focal length).

Like the 2-D exporter, the File/Export/Plain Text/“Camera/Object Path” “exporter provides a variety of options. The frame-number controls are the same as for 2-D tracker data exporter and importer. See the tooltips for discussion of each control.

World Scaling. Multiplies the X,Y, Z coordinates, making the path bigger or smaller.

Axis Mode. Radio-buttons for Z Up; Y Up, Right; Y Up, Left. Adjust to select the desired output alignment, overriding the current SynthEyes scene setting.

Rotation Order. Radio buttons: XYZ or ZXY. Controls the interpretation of the 3 rotation angles in the file.

Zoom Channel. Radio buttons: None, Field of View, Vertical Field of View, Focal Length. Controls the 7 th data channel, namely what kind of field of view data is output, if any.

Look the other way. SynthEyes camera looks along the –Z axis; some systems have the camera look along +Z. Select this checkbox for those other systems.

The 3-D path importer, File/Import/Plain Text/“Camera/Object Path” , has the same set of options. Though this seems redundant, it lets the importer read flexibly from other packages. If you are writing from SynthEyes and then reading the same data back in, you can leave the settings at their defaults on both export and import (unless you

want to time-shift too, for example). If you are changing something, usually it is best to do it on the import, rather than the export.

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