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Far Meshes

You may want to create background textures for large spherical or planar background meshes, ie sky maps. This can be inconvenient, as to work properly the sky map or distant backdrop must be very large and very far away, ie several thousand times farther away than the maximum distance of the camera motion.

To simplify this, SynthEyes allows you to create "Far Meshes" similar to far trackers. Far meshes automatically translate along with the camera, allowing a conveniently-sized small mesh to masquerade as a large one.

Set the mesh to Far using the button on the 3-D Control Panel. Afterwards, you will see it move with the camera, do not be alarmed!

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