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Batch File Processing

The SynthEyes batch file processor lets you queue up a series of shots for match-moving or file-sequence rendering, over lunch or overnight. It is more efficient to use the batcher to process one shot while you work on another one, instead of starting two windows of SynthEyes, because the batcher does not attempt to load the entire shot into your RAM. Because the batcher does not use playback RAM, most RAM is available for your interactive SynthEyes window.

For batch processing, follow these steps:

1. In SynthEyes, do a File/New and select the first/next shot.

2. Adjust shot settings in SynthEyes as needed, for example, set it to zoom or tripod mode.

3. For files that will be tracked and solved or only solved, do an initial export

— the same kind will be used at the completion of the file's batch processing. You can skip the export setup if you want to use the export type and export folder from the preferences. If you have multiple exports configured, they will all be run, producing output in the same folder as any earlier export, or in the default export folder if none.

4. Hit File/Batch Processing/Submit for Tracking and Solving to submit a file for tracking and solving. Alternatively you can submit it for Tracking Only or Solving Only. (There is no export cycle from Track-only batch processing.)

5. To render image sequences for shots that have been tracked, converged, undistorted, or otherwise manipulated in the image preprocessor, configure the Save Sequence dialog, close it, then hit File/Batch Processing/Submit for Rendering.

6. Repeat steps 1-4 or 5 for each shot.

7. Start the SynthEyes batch file processor with File/Batch Processing/Start Batch Processing or from the Windows Start menu, All Programs, BorisFX, SynthEyes Batcher.

8. Wait for one or more files to be completed.

9. Open or copy the completed files from the Batch output folder.

10. Complete shot tracking as needed, such as assigning a coordinate system , tracker cleanup, etc. followed by a Refine pass.

While the batcher runs, you can continue to run SynthEyes interactively (only on the same machine), which is especially useful for setting up additional shots, or finishing previously-completed ones.

Note : a batch processing window will consume a floating license while it is active, separate from any license for an interactive instance—they are separate SynthEyes instances.


 

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