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SynthEyes Entity Access

MakeObj(ty, idx) Makes a SyObj of the given type and index. If the index is

less than zero, None will be returned, except if the type is GLOBAL or SCENE for which a negative value is appropriate.

Active() Returns a SyObj for the active tracker host

SetActive(sob) Sets the active tracker host object to the one given. Must be done inside an undo block.

NumByType(ty) Find the number of objects of the given type.

Scene() one Scene SyObj

Globals() one Globals SyObj

Prefs() an iterator that also has getattr/setattr attribute-name access. See the section on Preferences.

Shots() a list of all shots in the scene

Objects() a list of all cameras and moving objects in the scene

Cameras() a list of all cameras in the scene

Trackers() a list of all trackers in the scene

Meshes() a list of all meshes in the scene

Lights() a list of all lights in the scene

Extras() a list of all extra helper points in the scene

Notes() a list of all notes in the scene

CreateNew(ty) Create a new SynthEyes object of the specified type. Use for OBJ, MESH, LIGHT, NOTE. New objects are always moving objects attached to the current open shot. Returns the new object.

CreateNewTracker(obj) Create a new tracker attached to the specified camera or

moving object (SyObj), returns the new tracker.

CreateNewPhase(phty) Create a new phase, given its numeric type. Returns the

new phase.

Delete(sob) Delete an object, either a camera/moving object, tracker, phase, mesh, extra point, note, or light.

ClearSelection() Unselect, clears single, tracker, and mesh selects

SelectedTrackers() A list of all selected trackers, which are always on the CURRENT object

SelectedMeshes() A list of all selected meshes in the entire scene

SelectedObject() Returns a single-selected object. Could be a single tracker

or mesh if only one is selected, or a camera or light, where only one objected can be selected at a time. See isSelected attrs

Select1Object(obj) Clear all selections, then select this one object of any

selectable type (eg not shots). See isSelected attrs

FindByName(ty, nm) Find the object of the given type with the given name. The

ty argument can also be CAM for cameras, or TRKCUR for trackers on the currently active object.

FindObjByName(nm) Find a camera or moving object by name

FindTrackerByName(nm) Find a tracker by name. Beware: tracker names such as

Tracker01 frequently occur on many or all objects! The first match will be returned, regardless of object.

FindTrackerOnObjectByName(ob, nm) Find the tracker on this specific object

FindMeshByName(nm) Find a mesh given its name

ReadOBJ(fnm) Read obj mesh, return a mesh SyObj or None. See also SyObj.ReadObj()


©2023 Boris FX, Inc. — UNOFFICIAL — Converted from original PDF.