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2- and 3-D Placement Adjustments

Once you've created your tracker, you may find that you want to further fine-tune the corner locations. You can do that in the camera view or in the tracker mini-view.

Note that the following lists are partial, showing only the functionality applicable to fine tuning.

In the camera view, you can

drag the entire tracker rectangle,

drag a corner—on 3-D planar trackers the possible locations are limited to those determined by the other 3 corners and any required 3-D Aspect and field of view,

shift-drag a corner to scale the entire planar tracker uniformly,

(3-D planars) shift-drag a corner, then release shift while continuing to drag, to scale the tracker independently in width in height,

rotate the planar tracker, using invisible rotation handles located just outside the corner handles as in Adobe Illustrator, or

(3-D planars) drag the pyramid's apex handle to re-aim it (ALT/command allows the field of view to change while doing so).

In the tracker mini-view, you can

drag in the center, to reposition the entire tracker,

drag in any corner, to reposition that corner, or

ALT/command-drag any corner, to reposition any corner while freeing up the other three to adjust slightly to maintain the FOV and 3-D aspect.

In the Planar Control panel, you can

drag the Own FOV value (or click to enter a value), or

drag the 3-D Aspect value (or click to enter a value).

As you can see, there are quite a few ways to adjust the new planar tracker!

©2023 Boris FX, Inc. — UNOFFICIAL — Converted from original PDF.