Exciting news! SynthEyes has joined Boris FX and its award-winning VFX product family. Find out what this means for you. |
Exciting news! SynthEyes has joined Boris FX and its award-winning VFX product family. Find out what this means for you. |
Includes using the auto-place button, tracker cleanup, and export to Cinema 4D. The export process is basically the same for other applications.
2011-10-21. 4:58 long.
This is the first in a series of small tutorials that show SynthEyes 2011 doing some texture extraction and a Javascript export to AfterEffects. This Part One shows a basic autotracked solve and a particular coordinate system setup.
2010-11-17. 2:19 long.
Part Two shows a 3D card being added to the scene from Part One, and a texture being extracted for the card. A lamppost gets in the way, and a cylinder is used as blocking geometry to avoid any artifact.
2010-11-17. 4:57 long.
Part Three adds a second card containing an existing texture, then shows the scene being exported from SynthEyes and opened in AfterEffects.
2010-11-17. 3:53 long.
Non-computer look at what's needed to determine depth information in a shot. Helps you understand what is needed for a successful match-move
2008-07-11. 6:52 long.★★★
Object misplacement is often the hidden source of sliding in inserted objects. While the tracks must be correct, and users intrinsically understand that, users frequently fail to understand the importance of proper object placement, relative to the trackers. This tutorial tries to correct that. BTW, the sliding demonstration in the initial example was because the pyramid was intentionally located a bit below the field level. Objects *above* the right location are more easily detected, so objects that are too low are a common mistake.
2014-11-13. 14:32 long.
A quick introduction to SynthEyes's file auto-save system.
2011-12-07. 3:13 long.
SynthEyes 1407 (https://www.ssontech.com) introduces quite a few new preferences to support auto-save and -increment operations, so that you can configure file versioning behavior. File/Save a Copy and File/Save Next Version are also new. This is a run through of the new options.
2014-07-24. 7:28 long.
SynthEyes lets you change the coordinate axis setting whenever you want, from Z-Up (max), to Y-Up (maya), to Y-Up-Left (Lightwave). This tutorial takes a further look.
2007-10-27. 3:30 long.
This classroom-length tutorial runs through many of the features used in supervised tracking to produce maximum accuracy. Beginners and experts alike will find helpful new features and better understand the purpose behind them.
2014-11-12. 40:07 long.★★★
This Quicktime movie introduces the tracker cleanup dialog, used to quickly identify and remove marginal trackers.
2008-07-10. 5:54 long.★★
This tutorial shows two different new methods in SynthEyes 2011 for evaluating trackers: 1) tracker radar, and 2) tracker error coloring.
2010-11-17. 5:02 long.
This tutorial is a completely real-world show and tell of what coordinate system alignment is about. No computers at all! We kid you not. It is silly, stupid, and hopefully clever enough to help you visualize what is going on during coordinate system alignment.
2008-02-07. 10:22 long.★★★
Shows tips and techniques for using the auto-place button found in SynthEyes 2011 build 1008 and later. The Place button picks coordinate systems using a fairly advanced scheme, and while providing opportunities for efficient artist control. Be sure to jump up to 720p full-screen to watch this video.
2011-10-21. 10:00 long.★★
This example shows how to manually align a scene within SynthEyes, without applying any alignment constraints to the points. This can be useful when there isn't an obvious geometric choice, and to handle tripod-mode shots.
2012-10-23. 6:51 long.
The tutorial discusses the use of the solver controls, such as Slow but Sure, the motion hint, and the begin/end frames.
2012-10-23. 5:29 long.★
Shows another example of coordinate system setup in SynthEyes (1209+) using phases. Here we use (autoplace,) Set Heading, Slide into Position, and Camera Height to adjust the coordinate system. We match the horizon line as part of this.
2012-10-05. 10:02 long.
SynthEyes users must be alert for actors and other situations where some portions of the imagery are moving independently of the main portion of the shot being tracked: all the trackers that are used must be rigidly positioned with respect to the rest.
2009-07-28. 6:32 long.
Discusses tripod-type (nodal) shots. Notice how all the solved trackers are the same distance from the camera: in tripod mode, the distances can not be determined, but a 3-D insert can still be performed.
2012-10-22. 9:27 long.★★
The tutorial shows how to handle survey shots --- collections of still images from one or more still cameras --- that have been taken to facilitate a better 3-D reconstruction of the set that what can be obtained from principal photography. The SynthEyes (1209+) survey shot processing helps you assemble an IFL, quickly track it, and also modifies the solver algorithms to accommodate this kind of shot.
2012-10-05. 11:40 long.★
This tutorial shows the single-frame alignment system being used to camera-match a single digital still.
2007-04-26. 5:20 long.★★
This Quicktime movie shows SynthEyes's green-screen system at work. It allows SynthEyes to track only the green screen, and ignore features on the actors moving in front of the screen, so that they don't have to be masked out from tracking. Shows typical issues and solutions handling these shots.
2006-08-28. 3:33 long.★
See the tutorial that shows the rendered output from this.
2011-10-27. 26:56 long.★★
How to locate bad trackers by working in the dark!
2007-04-07. 2:00 long.★
Tracker cleanup of an example shot of a warehouse: jumping and far trackers.
2007-04-07. 5:04 long.
The tutorial shows using the "Random Tracker Colors" script after an autotrack to help find problems in the generated trackers --- it is a lot easier to see what the trackers are doing if they are all different colors.
2012-01-02. 3:49 long.
This tutorial will advance your understanding of the coordinate system setup process, and show you how to interpret the Constrained Points view, which is always the first place to look when trying to understand or diagnose the coordinate system setup of a scene. The initial portion of the tutorial shows a shot being manually aligned. We show this process to help you understand what SynthEyes is doing with your coordinate system setup information---not telling you that you should be manually aligning all your shots.
2007-12-07. 22:51 long.★★
Discusses the situation where you have used the Coords (Summary Panel) or *3 (Coordinate System Panel) buttons to set up a ground plane, but you want to use two other trackers to set the overall size of the scene, because you have an existing ground-truth distance between them.
2008-07-10. 2:55 long.
Distance constraints give you control over the distance between the camera and origin, or camera and moving object in an object-tracking setup. That distance is exactly where jitter often appears in low-perspective shots, so the distance constraint gives you a direct way to control it.
2010-11-18. 6:31 long.
Shows additional methods to set up a coordinate system: snapping the perspective-view grid to trackers, then making it the ground plane; and making a mesh object the ground plane. For both cases, we show using a distance constraint to set up the overall scene scaling.
2012-10-24. 10:14 long.◆
The SynthEyes Instructible Assistant, ie Synthia, enables chat-style natural language control. Unlike simpler assistants such as Siri or Google Now, Synthia responds to specific instructions, simple or complex, and can be instructed by the user in English to add additional functionality. Cloud communications make possible rapid improvement based on users' experiences. This tutorial shows the tip of the iceberg; for more information see the Synthia Manual in the SynthEyes product or demo version---it's fun and you'll learn a lot.
2014-07-24. 12:21 long.★★
Shows how the SynthEyes (1209+) "rooms" features can help customize your workspace to your job, giving you a quick way to select a control panel, view configuration, and even start a dialog.
2012-10-05. 4:32 long.★★
Shows some of the viewport and control panel features in SynthEyes (2008)
2008-07-10. 3:00 long.
This tutorial teaches you about the SynthEyes keyboard accelerator system. Along the way, you'll configure your SynthEyes so that the W, E, and R keys select the Move, Rotate, and Scale mouse modes, following Maya's convention. This can be a handy time-saver for positioning objects in the 3D environment.
2011-10-27. 5:46 long.
Using Script Bars to quickly access commonly-used functions
2009-07-17. 2:11 long.★
As of SynthEyes 1407, you can add "notes" to your camera views, as a way to communicate between tracking artists and supervisors, or just to remind you what you were doing before a long weekend.
2014-07-24. 5:10 long.
In this writeup, we describe the preferences in SynthEyes that can make life easier for tablet users, as well as some technical issues concerning tablets.
2008-02-26.
SynthEyes easily is the best camera match mover and object tracker out there.
Matthew Merkovich