Most basic automatic tracking example

Includes using the auto-place button, tracker cleanup, and export to Cinema 4D. The export process is basically the same for other applications.

2011-10-21. 4:58 long.

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Quick Pass Through SynthEyes (part 1)

This is the first in a series of small tutorials that show SynthEyes 2011 doing some texture extraction and a Javascript export to AfterEffects. This Part One shows a basic autotracked solve and a particular coordinate system setup.

2010-11-17. 2:19 long.

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Quick Pass Through SynthEyes (part 2)

Part Two shows a 3D card being added to the scene from Part One, and a texture being extracted for the card. A lamppost gets in the way, and a cylinder is used as blocking geometry to avoid any artifact.

2010-11-17. 4:57 long.

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Quick Pass Through SynthEyes (part 3)

Part Three adds a second card containing an existing texture, then shows the scene being exported from SynthEyes and opened in AfterEffects.

2010-11-17. 3:53 long.

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Path-ology

How to plan camera moves for successful camera tracking.

2008-03-14. ★★★

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Introduction to Perspective

Non-computer look at what's needed to determine depth information in a shot. Helps you understand what is needed for a successful match-move

2008-07-11. 6:52 long.★★★

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Understanding Sliding

Object misplacement is often the hidden source of sliding in inserted objects. While the tracks must be correct, and users intrinsically understand that, users frequently fail to understand the importance of proper object placement, relative to the trackers. This tutorial tries to correct that. BTW, the sliding demonstration in the initial example was because the pyramid was intentionally located a bit below the field level. Objects *above* the right location are more easily detected, so objects that are too low are a common mistake.

2014-11-13. 14:32 long.

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Auto-Save Introduction

A quick introduction to SynthEyes's file auto-save system.

2011-12-07. 3:13 long.

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Auto-Save and -Increment Options

SynthEyes 1407 (https://www.ssontech.com) introduces quite a few new preferences to support auto-save and -increment operations, so that you can configure file versioning behavior. File/Save a Copy and File/Save Next Version are also new. This is a run through of the new options.

2014-07-24. 7:28 long.

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Fun with changing the Coordinate Axis Setting

SynthEyes lets you change the coordinate axis setting whenever you want, from Z-Up (max), to Y-Up (maya), to Y-Up-Left (Lightwave). This tutorial takes a further look.

2007-10-27. 3:30 long.

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Supervised Tracking Master Class

This classroom-length tutorial runs through many of the features used in supervised tracking to produce maximum accuracy. Beginners and experts alike will find helpful new features and better understand the purpose behind them.

2014-11-12. 40:07 long.★★★

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Tracker Cleanup Dialog Walk-through

This Quicktime movie introduces the tracker cleanup dialog, used to quickly identify and remove marginal trackers.

2008-07-10. 5:54 long.★★

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Two new techniques for evaluating trackers in SynthEyes 2011

This tutorial shows two different new methods in SynthEyes 2011 for evaluating trackers: 1) tracker radar, and 2) tracker error coloring.

2010-11-17. 5:02 long.

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Visualizing Coordinate System Alignment

This tutorial is a completely real-world show and tell of what coordinate system alignment is about. No computers at all! We kid you not. It is silly, stupid, and hopefully clever enough to help you visualize what is going on during coordinate system alignment.

2008-02-07. 10:22 long.★★★

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Auto-Place Button Tips and Techniques

Shows tips and techniques for using the auto-place button found in SynthEyes 2011 build 1008 and later. The Place button picks coordinate systems using a fairly advanced scheme, and while providing opportunities for efficient artist control. Be sure to jump up to 720p full-screen to watch this video.

2011-10-21. 10:00 long.★★

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Manual Alignment

This example shows how to manually align a scene within SynthEyes, without applying any alignment constraints to the points. This can be useful when there isn't an obvious geometric choice, and to handle tripod-mode shots.

2012-10-23. 6:51 long.

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Tweaking the Solver

The tutorial discusses the use of the solver controls, such as Slow but Sure, the motion hint, and the begin/end frames.

2012-10-23. 5:29 long.★

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Set Heading etc Phases for Coordinate System Setup

Shows another example of coordinate system setup in SynthEyes (1209+) using phases. Here we use (autoplace,) Set Heading, Slide into Position, and Camera Height to adjust the coordinate system. We match the horizon line as part of this.

2012-10-05. 10:02 long.

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Roto-masking for shots with pesky actors

SynthEyes users must be alert for actors and other situations where some portions of the imagery are moving independently of the main portion of the shot being tracked: all the trackers that are used must be rigidly positioned with respect to the rest.

2009-07-28. 6:32 long.

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Handling Tripod Shots

Discusses tripod-type (nodal) shots. Notice how all the solved trackers are the same distance from the camera: in tripod mode, the distances can not be determined, but a 3-D insert can still be performed.

2012-10-22. 9:27 long.★★

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Survey-Shot Processing

The tutorial shows how to handle survey shots --- collections of still images from one or more still cameras --- that have been taken to facilitate a better 3-D reconstruction of the set that what can be obtained from principal photography. The SynthEyes (1209+) survey shot processing helps you assemble an IFL, quickly track it, and also modifies the solver algorithms to accommodate this kind of shot.

2012-10-05. 11:40 long.★

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Single-frame Alignment

This tutorial shows the single-frame alignment system being used to camera-match a single digital still.

2007-04-26. 5:20 long.★★

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Using the Green-Screen Panel

This Quicktime movie shows SynthEyes's green-screen system at work. It allows SynthEyes to track only the green screen, and ignore features on the actors moving in front of the screen, so that they don't have to be masked out from tracking. Shows typical issues and solutions handling these shots.

2006-08-28. 3:33 long.★

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Tracking a Flat Tablet, eg iPad

See the tutorial that shows the rendered output from this.

2011-10-27. 26:56 long.★★

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Find Bad Trackers by Working in the Dark

How to locate bad trackers by working in the dark!

2007-04-07. 2:00 long.★

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Tracker Cleanup: Jumping and Far Trackers

Tracker cleanup of an example shot of a warehouse: jumping and far trackers.

2007-04-07. 5:04 long.

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Random Tracker Colors Help Find Problems

The tutorial shows using the "Random Tracker Colors" script after an autotrack to help find problems in the generated trackers --- it is a lot easier to see what the trackers are doing if they are all different colors.

2012-01-02. 3:49 long.

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Coordinates systems and the Constrained Points View

This tutorial will advance your understanding of the coordinate system setup process, and show you how to interpret the Constrained Points view, which is always the first place to look when trying to understand or diagnose the coordinate system setup of a scene. The initial portion of the tutorial shows a shot being manually aligned. We show this process to help you understand what SynthEyes is doing with your coordinate system setup information---not telling you that you should be manually aligning all your shots.

2007-12-07. 22:51 long.★★

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Coordinate System Setup with a Distance Constraint

Discusses the situation where you have used the Coords (Summary Panel) or *3 (Coordinate System Panel) buttons to set up a ground plane, but you want to use two other trackers to set the overall size of the scene, because you have an existing ground-truth distance between them.

2008-07-10. 2:55 long.

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Distance Constraints

Distance constraints give you control over the distance between the camera and origin, or camera and moving object in an object-tracking setup. That distance is exactly where jitter often appears in low-perspective shots, so the distance constraint gives you a direct way to control it.

2010-11-18. 6:31 long.

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Ground Plane Methods

Shows additional methods to set up a coordinate system: snapping the perspective-view grid to trackers, then making it the ground plane; and making a mesh object the ground plane. For both cases, we show using a distance constraint to set up the overall scene scaling.

2012-10-24. 10:14 long.◆

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Synthia, an Introduction

The SynthEyes Instructible Assistant, ie Synthia, enables chat-style natural language control. Unlike simpler assistants such as Siri or Google Now, Synthia responds to specific instructions, simple or complex, and can be instructed by the user in English to add additional functionality. Cloud communications make possible rapid improvement based on users' experiences. This tutorial shows the tip of the iceberg; for more information see the Synthia Manual in the SynthEyes product or demo version---it's fun and you'll learn a lot.

2014-07-24. 12:21 long.★★

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Using "Rooms" to Control the UI

Shows how the SynthEyes (1209+) "rooms" features can help customize your workspace to your job, giving you a quick way to select a control panel, view configuration, and even start a dialog.

2012-10-05. 4:32 long.★★

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Some New 2008 User Interface Features

Shows some of the viewport and control panel features in SynthEyes (2008)

2008-07-10. 3:00 long.

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Maya-style Keyboard Accelerators for Move/Rotate/Scale

This tutorial teaches you about the SynthEyes keyboard accelerator system. Along the way, you'll configure your SynthEyes so that the W, E, and R keys select the Move, Rotate, and Scale mouse modes, following Maya's convention. This can be a handy time-saver for positioning objects in the 3D environment.

2011-10-27. 5:46 long.

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Creating and Using Script Bars

Using Script Bars to quickly access commonly-used functions

2009-07-17. 2:11 long.★

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Adding Descriptive Notes to the Camera View

As of SynthEyes 1407, you can add "notes" to your camera views, as a way to communicate between tracking artists and supervisors, or just to remind you what you were doing before a long weekend.

2014-07-24. 5:10 long.

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Using a Tablet

In this writeup, we describe the preferences in SynthEyes that can make life easier for tablet users, as well as some technical issues concerning tablets.

2008-02-26.

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SynthEyes easily is the best camera match mover and object tracker out there.

Matthew Merkovich

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