The Latest SynthEyes 2024.1 Features

These are condensed highlights. See the full Recent Change List online or on the SynthEyes Help menu for full details. 3D Equalizer is a trademark of Science-D-Vision. Nuke is a trademark of The Foundry Visionmongers Ltd.

Latest Tutorials

Read on for ssontech and Boris FX tutorials.

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Known Issues

This is a listing of known issues and workarounds for the current SynthEyes 2024.1 build 1058.

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SynthEyes 2024

  • Changed to new BorisFX “SynthEyes 2024” branding and licensing.
  • Full-feature Maya ASCII Updated exporter with embedded meshes, distortion projection screens, and more support for zero-pass workflows to Nuke and Fusion.
  • Exporter to Science-D-Vision's 3D Equalizer
  • New “Lens/Grid Calibration Setup” script for solving for lens grid distortions using any lens model.

SynthEyes 2304

  • New lens models including 4th-order Brown-Conrady, 6th-order anamorphic, fisheyes.
  • Animated lens model parameters with interpolation to prevent distortion jitter.
  • New Anamorphic Shots Guide.
  • Nuke and Fusion exporter updates for lens distortion and overscan rendering.

SynthEyes 2210

  • New “Kurves” color correction tool.
  • New PrepSet Manager.
  • Easier roto splines editing, with per-spline Invert and Ignore.
  • Camera view “RotoMask” display.
  • “Greenscreen” Keying panel improvements.
  • “Render Cameras” for independent preview renders.
  • Workaround for buggy Blender 3.2x (python) crash.

SynthEyes 2206

  • 2206 has bug fixes and improvements to 2204.
  • Rectify Grid: tilt-detection feature, preserve image center.
  • New Texture Expander to remove certain seams in extracted textures.
  • New Grid Image Generator and Assign Grid Coordinates scripts.
  • Read 9-column lidar files.

SynthEyes 2204

  • New floating license manager and two new license types.
  • Apple ProRes on Windows and Linux too.
  • New Rectify Lens Grid tool.
  • New Universal Scene Description (USD) Exporter.
  • Frame number/timecode/timestamp burn-in.
  • About 100 more.

SynthEyes 2107

  • 2107 has bug fixes and small improvements to 2106.

SynthEyes 2106

  • Translation options for 25 languages, for tooltips and more.
  • New “AprilTags” tracking of special QR-code-like patterns.
  • Unicode support for filenames, tracker names, notes, etc.
  • Alignment, world size, and linking improvements in the solver.
  • New “Coalesce closest in 3-D” tool.

SynthEyes 2102

  • Apple Silicon (aka ARM aka M1) and Retina Mode support.
  • High DPI on Windows and ~Linux.
  • Updated appearance throughout.
  • New control-middle-drag to scrub the timeline.
  • Extensive right-click menu in the Constrained Points view.
  • Custom creation meshes.
  • New simplified shot-setup dialog.

SynthEyes 2007

  • New ARRIRAW (.ari and .mxf) and Blackmagic RAW (.braw) file readers.
  • Three significant user-reported crash bug fixes.
  • Enhanced “half” conversions throughout, especially for ARRI and OpenEXR. You can now select Half as a “Processing depth”.
  • SynthEyes installers now use the smaller CPU-only Tensorflow to reduce download size and time. To use your NVidia GPU, please install the appropriate overlay.

SynthEyes 2004

  • New neural-network-based automatic and supervised tracking approaches. See “Neural-Net-Based Tracking” in the manual.
  • New Lighting-Invariant tracking mode for supervised trackers.
  • New File/Export/Lens/Image Preprocessor Preset as Script
  • List, control, drag, and clone splines in the Hierarchy View.
  • New "Lens/De-zoom in image preprocessor" script to remove focus hunting.

SynthEyes 1905

  • Blender exporter updated with 2.80 support, incremental updates, distorted projection screens, GeoH rigs as Blender armatures and animated bones, etc.
  • New scripts to simplify setup of ViewShift from a single clean plate.
  • New preferences Save button for transfer to other systems or users, preference backups, etc.
  • More tweaks to GeoH weight and painting algorithms. New "GeoH/GeoH Rig Tool" script for rotating and mirroring rigs.
  • New SyPy3 library for Python3.

SynthEyes 1903

  • ViewShift system for 3D object removals, combining split takes, and animated texture maps.
  • Improved GeoH rigging with Blur Weights tool, automatic weight maps
  • Anamorphic lens workflow built out, including for rack focus effects
  • Multi-way branching undo and redo
  • Stabilization Rig Creator rolled in

SynthEyes 1809

  • New workflow for correctly handling mixed- and/or single-point tripod shots.
  • Camera view toolbars, including viewer gamma adjustment and channel selection.
  • Apply vertex cache files to meshes. (Not in Intro)
  • Open specific separate alpha-channel sequences. (Not in Intro)
  • Output Preview movie sequences with an Alpha channel.
  • Re-find associated files when a scene file is moved.

SynthEyes 1806

  • Massive solver advancements, featuring individual channel locking for moving objects, new lens solving capabilities, and gigantic "order-of-magnitude" performance improvements for large scenes.
  • New "Unsolve" (a frame range) script to help solve long shots.
  • New "Find erratic tracker" tool for detecting problematic trackers before solving.
  • New time bar right-click menu.

SynthEyes 1709

  • This is primarily a bug-fix release, especially for a crash after exporting under certain circumstances.
  • New Texture Coordinate Tool script.
  • New Find Stationary Trackers script for eliminating trackers due to fixed-pattern noise in very dark shots.
  • New Mirror Mesh script.

SynthEyes 1708

  • 360VR support for After Effects and Fusion (including 9), C4D for After Effects export, Hitfilm export.
  • macOS: Major rewrite for reading and writing .mp4 and .mov files—Apple withdrew older software components.
  • Updates for batch processing and multiple exports.
  • Solver improvements, including for default coordinate system creation.

SynthEyes 1702

  • Huge new lens calibration system and related image preprocessor upgrades.
  • Direct native omnidirectional 360VR solving, including 360VR object solving, tripod shots, etc.
  • Computational Undo option on & for the Lens Workflow script
  • Geometric Hierarchy Tracking improvements, especially for rig import and setup.
  • Around 100 other improvements and bug fixes.

SynthEyes 1608

  • Filmbox imports and exports include entire rigs
  • Animated scene illumination measurement
  • Number Zone in graph editor
  • Sticky settings and window placements
  • New GeoH rig-manipulation scripts
  • Built-in 360VR spherical screen in perspective view
  • Stabilization export as animated distortion maps

SynthEyes 1605

  • 360° Virtual Reality support
  • Advanced bones algorithm for GeoH deformation
  • New Noise Reduction feature in image preprocessor
  • Separated pan/tilt/roll channels with >360° support and individual axis filtering.
  • Pass-through vertex numbering for vertex-cache-based workflows, including mesh replacement with vertex re-matching.
  • Metadata access

SynthEyes 1511

  • New tools and enhancements for GeoH tracking.
  • Now uses RED library 6.0.4, with fast GPU-based decoding.
  • Mesh de-duplication to reduce SNI file size.
  • Enhancements for integrating SynthEyes in studio environments.
  • Around 80+ new features, fixes, and tweaks in all.

SynthEyes 1508

  • Geometric Hierarchy (GeoH) Tracking. Spectacular flexible new toolset for 3D tracking hierarchies of moving parts, tracking meshes directly or using trackers.
  • New Hierarchy view and panel with drag reparenting.
  • New Alembic export, BVH import and export, and updated exporters to support deforming meshes.
  • New mesh pinning mode, edit pivots, lightsaber mesh deletion.

SynthEyes 1502

  • New error curve mini-view.
  • Updated Fusion 3D exporter now exports 3D planars, all meshes, lens distortion via image maps, etc. New Fusion 2D corner pinning exporter.
  • Lens distortion export via color maps, currently for Fusion (Nuke for testing).
  • During offset tracking, a tracker can be (repeatedly) shift-dragged to different reference patterns on any frame, and SynthEyes will automatically adjust the offset channel keying.

SynthEyes 1411

  • Temporary-offset features for supervised tracking.
  • Tracker size, aspect, and search-size can now be animated.
  • Animated per-tracker reference crosshairs.
  • New 40-minute supervised-tracking tutorial (+4 more so far).
  • Synthia (the revolutionary new SynthEyes Instructible Assistant productivity tool) scripts now launchable from menu, keyboard, toolbar.

SynthEyes 1409

  • Cliffhanger mode to prevent tracker auto-shutoff.
  • Non-planar trackers have per-tracker channel select.
  • "Auto only" for tracker cleanup.
  • Preference for default world size.
  • Tweak to OS X QuickTime exporter so that Movie Inspector recognizes SynthEyes-written 23.976 fps clips as such.

SynthEyes 1407

  • Synthia, the amazing new revolutionary new SynthEyes Instructible Assistant productivity tool, with natural language text and voice control.
  • "Notes" for the camera view, for communicating between tracking artists and supervisors.
  • Many auto-save and auto-increment enhancements, including File/Save a Copy and File/Save Next Version.
  • Lidar reader now has a control panel and various additional controls.

SynthEyes 1311

  • 3-D Planar Tracking with huge feature set; new 50-page manual.
  • "Run Now" options for 2- and 3-D After Effects exporters
  • New animated corner-pin exporter for After Effects
  • Texture extraction: best pixel, tilt and distance weighting.
  • Motion blur for Preview Movie.
  • ASF, MP4, and WMV writing on 64-bit Windows platform
  • Python and Extreme Sizzle now available to all Pro users

SynthEyes 1308

  • New After Effects distortion plugins for CS6/CC.
  • Faster camera and perspective drawing with large meshes/lidar.
  • Option for Maya-style 3-D navigation in perspective view.
  • Projection screen to undistort images for perspective view.
  • Nudge tool on coordinate system panel.
  • Gimbal lock reduction in exports for improved downstream motion blur.

SynthEyes 1306

  • Filmbox (FBX) export. Also adds DXF and a second COLLADA export.
  • New "Set Path 1f" phase, allows hand-keying of solved paths, especially as part of splices, also permits some new kinds of coordinate system alignment.
  • Improvements to the Blend phase.

SynthEyes 1305

  • Support for floating licenses
  • New left-over-right option for stereo display in perspective view, for use producing Preview Movies.

SynthEyes 1212

  • Support for multiple simultaneous camera views (complementing camera+perspective configurations).
  • Many stereo workflow improvements, especially for stereo tracking.
  • Edit/Show Selected etc extended to meshes as well as trackers.

SynthEyes 1211

  • New disk cache system (complementing RAM cache), especially for SSD and RAID disk systems.
  • Community Translation Project to permit non-English localization of the SynthEyes user interface.
  • Add Many Trackers now more evenly distributes new trackers.
  • Movie-file reading improvements, including WMF.

SynthEyes 1209

  • New "Matrix" object type for helping assess tracking quality.
  • Allow negative rolling-shutter values, to accommodate mirror-stereo rigs with CMOS cameras.

SynthEyes 1208

  • New phase solving system with 40+ phases and novel new capabilities.
  • New room-based panel/view scheme.
  • Multiple-export setup dialog.
  • Rolling-shutter solving.
  • Corner detector for auto-tracking of man-made scenes.
  • Survey-shot handling: special workflow and solving features.
  • Flexible workspace layout system.

SynthEyes (Year) 2011

  • Texture-extraction system creates new low-noise textures and panoramic backdrops.
  • Lens Distortion Grid Analysis and Calibration Tool
  • Auto-place coordinate system.
  • Add-a-card operation from enclosed trackers; automatic outlier elimination
  • Overall Distance constraint for low-perspective object solves
  • Controllable post-solve filtering
  • Tracker radar
  • RED support

SynthEyes (Year) 2008+1

  • Specific stereo tracking, solving, and display features.
  • Lens distortion presets.
  • 3D LUTs
  • Free-floating toolbars and scripts

SynthEyes (Year) 2008

  • Tracker cleanup wizard.
  • Graph editor.
  • Shots with mixed nodal and normal sections.
  • Hard and soft path and FOV locks.
  • Fine tuning (retracking) of automatic trackers.

SynthEyes (Year) 2007½

  • Stabilization system, built into image preprocessor. Stabilizes without compromising image geometry.
  • Single-frame 3-D alignment
  • Add-many feature for additional trackers after a solve.
  • Coalesce engine, great for green screen.

SynthEyes (Year) 2007

  • Smarter and more robust auto-tracking.
  • Green-screen keyer for object separation.
  • Light positions from reflections.
  • Advanced multithreading in tracking and solving.

SynthEyes (Year) 2006½

  • Zero-weighted trackers with live position calculation.
  • Peg-type tracker constraints.
  • Import tracker paths to rotoscope control points
  • Stored image preprocessor setups.

SynthEyes (Year) 2006

  • Perspective window
  • Motion capture solving
  • Mesh-building from tracker locations
  • Image preprocessor
  • Sizzle scripting

SynthEyes (Year) 2004.5/.6

  • Nuke, Particle Illusion exporter
  • Prepend frames option
  • PNG file support
  • File/Merge

SynthEyes (Year 2004)

  • Initial commercial release in December 2003.
  • Camera tracking, object tracking, zoom, tripod shots...
  • Used in feature film production while in beta.

SynthEyes easily is the best camera match mover and object tracker out there.

Matthew Merkovich

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