Exciting news! SynthEyes has joined Boris FX and its award-winning VFX product family. Find out what this means for you. |
Exciting news! SynthEyes has joined Boris FX and its award-winning VFX product family. Find out what this means for you. |
In object-tracking, the points must all be rigidly connected to one another, and move around as a group; you need only one camera. In motion capture, the points can all move around independently (arms, legs, facial points), but two cameras are required.
Any number of cameras can be used, there's no particular limit, but you need at least two for motion capture. Adding cameras increases accuracy and working volume, reducing occlusion, but takes more of your time for tracking.
SynthEyes checks each camera on each frame for each tracker, computing the best location as long as the tracker was seen by two or more cameras on that frame.
If not, there will be no key on that frame. You should get a usable spline-interpolated path on any few frames where the tracker was hidden.
It depends on the camera placement and type. As a rough idea, divide twice the horizontal field of view at the subject by the horizontal camera resolution. With good images and subpixel accuracy, you'll do better. With blur, or nearly adjacent cameras, you'll do worse. Evaluate any arrangement with simple triangulation.
SynthEyes mocap features have been used for high-volume facial capture.
If you want to make the next Polar Express, you'll want a big, fancy, expensive full-body mocap system. But if you need a bunch of hero shots for an indie film, TV commercial, or demo reel, SynthEyes may be exactly the solution you need.
SynthEyes easily is the best camera match mover and object tracker out there.
Matthew Merkovich