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flipped export

 
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ignuf



Joined: 11 May 2009
Posts: 9

PostPosted: Mon Jan 23, 2012 11:15 am    Post subject: flipped export Reply with quote

ok, Ive tracked a simple object , basically doing one of Russ's tutorials on object tracking.

all tracked fine in SE but when exporting to maya the objects trackers come in in what looks like to be in the right position in world space but they are flipped over , what's happening here ? any help appreciated .



[/img]http://guybuckley.co.uk/temp0101.html
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