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Problem with solve

 
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stoutch



Joined: 29 Jun 2011
Posts: 2

PostPosted: Thu Jul 14, 2011 5:20 am    Post subject: Problem with solve Reply with quote

Hi eveybody,
I have a problem with a shot I'm trying to solve. I tried everything to solve it correctly but but it is still not good.
This shot is on a 35 mm and it is 180 frames long. It is a shot in a room with the camera rotating from left to right doing an angle of about 120 degrees. There is a little movement on the X from left to right as well. no Y and Z movement. It looks like a tripod but it isn't.
There is a person walking from left to right (like the camera movement) and there are some frames that are nearly completed covered by her. I was able to track the entire shot manual + automatic ( all grey in the graph editor ) but the solve is really bad. The first part is ok but when the middle part comes (when the person is covering the camera) I have a rotation of all the 3d points of the second part. After a few frames everything goes back in the correct position.
I've checked all the curves of the camera and I saw that nothing is too wrong to cause that rotation.
Does anyone know how to try to solve this problem?

Thanks
Alan
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GraphicsKid



Joined: 25 May 2009
Posts: 481

PostPosted: Thu Jul 14, 2011 4:13 pm    Post subject: Reply with quote

Is it a slow move? If so, just export it as is, and manually fill in the holes in your 3d app. Shouldn't be too difficult to keyframe in a few spots to fix that up.
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stoutch



Joined: 29 Jun 2011
Posts: 2

PostPosted: Mon Jul 18, 2011 6:38 am    Post subject: Reply with quote

Hi GraphicsKid,
thanks for your answer.
It is not a slow motion. But i will try it anyway.
Thanks
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FloridaJo



Joined: 29 Aug 2010
Posts: 29
Location: Venice, FL

PostPosted: Mon Jul 18, 2011 4:12 pm    Post subject: Reply with quote

If it is close to a tripod shot, you can try and solve it that way.
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