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jefff3000
Joined: 17 Mar 2011 Posts: 5
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GraphicsKid
Joined: 25 May 2009 Posts: 481
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jefff3000
Joined: 17 Mar 2011 Posts: 5
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GraphicsKid
Joined: 25 May 2009 Posts: 481
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Posted: Thu Apr 07, 2011 3:20 pm Post subject: |
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lol no problem, I just get tired of waiting 30 seconds to help somebody.
Do the 3d objects look alright when you solve the scene normally? It sounds to me like you've undistorted the footage, then retracked that. This is completely unnecessary and can introduce errors. It's better if you simply track the scene (with "calculate distortion" checked in the lens panel), and you'll notice that in the Camera view, syntheyes is automatically distorting the cg primitives to match the calculated lens distortion. THIS should be your final solve, all you do with this now is export that to your 3d package, AND export the undistorted footage from that. You should never have to re-track/re-solve the undistorted plate, it's already done. |
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jefff3000
Joined: 17 Mar 2011 Posts: 5
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Posted: Thu Apr 14, 2011 3:21 pm Post subject: SOLVED!! |
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| Thanks so much, GKid. I was duplicating the distortion workflow. Now everything is perfect. I'll post the results! |
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