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Export to maya, track points are all wrong, why?

 
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applelun



Joined: 30 May 2012
Posts: 7

PostPosted: Wed May 30, 2012 11:40 pm    Post subject: Export to maya, track points are all wrong, why? Reply with quote

In SynthEyes all my trackers are good, but when export to maya, points position are all wroing, and slide away. Is anyone tell me how to adjust it? Thanx!!
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borgus



Joined: 30 Dec 2009
Posts: 144
Location: bremen, germany

PostPosted: Thu May 31, 2012 4:02 am    Post subject: Reply with quote

hi!
do the points leave their features or is it that 3d geometry seems to
swim? Did you check if you need a frame offset in your image plane?
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applelun



Joined: 30 May 2012
Posts: 7

PostPosted: Thu May 31, 2012 9:02 am    Post subject: Reply with quote

borgus wrote:
hi!
do the points leave their features or is it that 3d geometry seems to
swim? Did you check if you need a frame offset in your image plane?

Very thank you for answering me. I have tried to adjust the image offset, but it does not work. Yes, both points leave thier features and 3D geometry seems to swin! Crying or Very sad

[img]http://b89.photo.store.qq.com/psb?/V10hylVd1tjW1f/P7ryJShaIv7QZLC6jGcdblpUNW*TgyzAyG1CwoH.*zg!/b/YSxoDzXGHAAAYj23ITUnHQAA[/img]
Can you see my picture? [/img]
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applelun



Joined: 30 May 2012
Posts: 7

PostPosted: Thu May 31, 2012 8:47 pm    Post subject: Reply with quote

borgus wrote:
hi!
do the points leave their features or is it that 3d geometry seems to
swim? Did you check if you need a frame offset in your image plane?

Thanks very much. The question has been solved just now. I hit the "fit to resolution gate" in camera plane and all points become normal immediately. So happy! Very Happy
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