Vue Infinite Import Directions
The export to Vue Infinite requires a fair number of manual
steps pending further Vue enhancements. But with a little
practice, they should only take a minute or two.
- Export from SynthEyes using the Vue Infinite setting. The options can be
left at their default settings unless desired. You can save the python
script produced into any convenient location.
- Start Vue Infinite or do a File/New in it.
- Select the Main Camera
- On its properties, turn OFF "Always keep level"
- Select the Python/Run python script menu item, select the script exported
from SynthEyes, and run it.
- In the main camera view, select the "Camera01 Screen" object (or
the equivalent if the SynthEyes camera was renamed)
- In the material preview, right-click, select Edit Material.
- The material editor appears, select Advanced Material Editor if not
already.
- Change the material name to flybys or whatever the image shot name is.
- Select the Colors tab.
- Select "Mapped picture"
- Click the left-arrow "Load" icon under the black bitmap preview
area
- In the "Please select a picture to load" dialog, click the
Browse File icon at the bottom --- a left arrow superimposed on a
folder
- Select your image file in the Open Files dialog. If it is an image
sequence, select the first image, then shift-select the last.
- On the material editor, under the bitmap preview area, click the
clap-board animation icon to bring up the Animated Texture Options dialog
- Set the frame rate to the correct value.
- Turn on "Mirror Y"
- Hit OK on the Animated Texture dialog
- On the drop-down at top right of the Advanced Material Editor, select a
Mapping of Object- Parametric
- Turn off "Cast shadows" and "Receive shadows"
- Back down below, click the Highlights tab
- Turn Highlight global intensity down to zero.
- Click on the Effects tab
- Turn Diffuse down to zero
- Click the Ambient data-entry field and enter 400
- Hit OK to close the Advanced Material Editor
- Select the Animation/Display Timeline menu item (or hit F11)
- If this is the first time you have imported from SynthEyes to Vue
Infinite, you must perform the following steps:
- Select File/Options menu item.
- Click the Display Options tab
- Turn off "Clip objects under first horizontal plane in main view
only", otherwise you will not be able to see the background image.
- Turn off "Clip objects under first horizontal plane (ground /
water)
- Turn off "Stop camera going below clipping plane (ground /
water)" if needed by your camera motion.
- Hit OK
- Delete the "Ground" object
- If you are importing lights from SynthEyes, you can delete the Sun Light
as well, otherwise, spin the Sun Light around to point at the camera screen,
so that the image can be seen in the preview window.
- You may have to move the time bar before the image appears. Vue Infinite
only shows the first image of the sequence, so you can verify alignment at
frame zero.
- You will later want to disable the rendering of the trackers, or delete
them outright.
- Depending on what you are doing, you may ultimately wish to delete or
disable the camera screen as well, for example, if you will composite an
actor in front of your Vue Infinite landscape.
- The import is complete; you can start working in Vue Infinite. You should
make probably save a copy of the main camera settings so that you can have a
scratch camera available as you prepare the scene in Vue Infinite.
©2005 Andersson Technologies LLC